Build with World
A social platform where the same interactive objects work in a chat, an application and a world.
Three authorities. Many presentations.
Users carry identity. Worlds organize communities. Pages provide permissioned content and services. Versioned widgets present those Pages wherever they are embedded.
This handbook describes the system we are building and the implementation that exists today. Every reference distinguishes local prototypes, existing service APIs and planned contracts.
Try the current foundation
The widget playground contains chatV1, navigation, a content shelf and the six toolbar sections. Open a chat inside itself, attach another widget and switch Pages without losing the active draft.
The playground stores messages in this browser only. It is not signed into world.page and does not post to a live community.
Current delivery
- Live at world.page: the new World/Page chat client, existing account sign-in, World/chatroom creation, add members by username and persistent messages.
- Ten foundation widget types are live. ShotTimelineV1, StoryboardTimelineV1 and AudioTimelineV1 now run locally through the prepared-preview service using the existing animator renderer and detached player.
- Legacy Studio data and media remain preserved; they are not automatically imported into new Worlds.
- Next: publication controls, media preservation and the live Muncheez test binding. Broader widget stress testing is deferred while the chat foundation is tested.